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- Subject: Re: Demo/game to OS friendly part II
- References: <38231819@kone.fipnet.fi> <4cgsn7$ke3@maureen.teleport.com> <38231852@kone.fipnet.fi> <352.6579T690T2180@login.eunet.no>
- X-Newsreader: TIN [version 1.2 PL2]
- Path: imada.ou.dk!breese
- From: breese@imada.ou.dk (Bjorn Reese)
- Message-ID: <1996Jan6.183205.7989@imada.ou.dk>
- Sender: news@imada.ou.dk
- Nntp-Posting-Host: wagner.imada.ou.dk
- Organization: Dept. of Math. & Computer Science, Odense University, Denmark
- Date: Sat, 6 Jan 1996 18:32:05 GMT
- Newsgroups: comp.sys.amiga.programmer
-
- Patrick Hanevold (patrick.hanevold@login.eunet.no) wrote:
-
- > >> Open the upcoming screen with the SA_Behind option... end after
- > >> using ScreenToFront() close the old screen.
- >
- > >Ok. What is the fastest way to have triple buffering
- > >on a Intuition screen? ScrollVPort()?
- >
- > ChangeVPBitMap();
-
- ChangeVPBitMap() is a graphics.library function. If you're using
- intuition, use ChangeScreenBuffer() instead.
-
- --
- Bjorn Reese Email: breese@imada.ou.dk
- Odense University, Denmark URL: http://www.imada.ou.dk/~breese
-
- "It's getting late in the game to show any pride or shame" - Marillion
-